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The Bravos starter deck uses Kojo & Booda to take advantage as the first player. Starting with a 2/2/2 Booda token in your companion expedition from the get-go will accelerate in winning one or both expeditions at once from the first day. At the even days when you’re going second, you can catch your breath so you can sprint again on the next day to sprint with your Booda out. Or alternatively, you’re keeping the pressure up high to win in the fastest way possible!
Bravos’ characters are normally very cost efficient in at least one region type. Move quickly with your fast fleeted creatures and seasoned warriors or train them to be as boosted as they could be!
Hero
1 x Kojo & Booda
1 x Booda (Token)
Characters
2 x Ratatoskr
1 x Ratatoskr (Rare)
3 x Issun-bōshi
2 x Bravos Tracer
1 x Bravos Tracer (Rare)
3 x Bravos Pathfinder
3 x Haven Trainee
3 x Haven Bouncer
2 x Haven Warrior
1 x Haven Warrior (Rare)
2 x Sun Wukong
1 x Sun Wukong (Rare)
3 x Kappa
3 x Atlas
1 x Shenlong (Rare)
1 x Dorothy Gale (Faction Rare)
Spells
2 x Physical Training
1 x Physical Training (Rare)
3 x Intimidation
Permanents
1 x The Spindle, Muna Bastion (Faction Rare)
Bravos’ characters are normally very cost efficient in at least one region type. Move quickly with your fast fleeted creatures and seasoned warriors or train them to be as boosted as they could be!
Hero
1 x Kojo & Booda
1 x Booda (Token)
Characters
2 x Ratatoskr
1 x Ratatoskr (Rare)
3 x Issun-bōshi
2 x Bravos Tracer
1 x Bravos Tracer (Rare)
3 x Bravos Pathfinder
3 x Haven Trainee
3 x Haven Bouncer
2 x Haven Warrior
1 x Haven Warrior (Rare)
2 x Sun Wukong
1 x Sun Wukong (Rare)
3 x Kappa
3 x Atlas
1 x Shenlong (Rare)
1 x Dorothy Gale (Faction Rare)
Spells
2 x Physical Training
1 x Physical Training (Rare)
3 x Intimidation
Permanents
1 x The Spindle, Muna Bastion (Faction Rare)